Resumen: Advanced digital video processing continues to be a technological cornerstone for content production and delivery in media and entertainment. Video technology becomes even more critical in the advent of transmedia storytelling when content is being created across multiple media types and genres, or for interactive end user experiences. The purpose of this talk is to give an overview of the major trends in the media and entertainment industry and to provide an insight into the complex technical challenges of capturing, processing and displaying rich and high quality content. I will review the content creation pipeline and illustrate some novel solutions we designed at Disney Research for video capture beyond stereoscopic3D, stereo conversion, disparity mapping, spatio-temporal video processing, light field reconstruction, framerate conversion, and view interpolation
Biografía: Dr. Gross is a professor of Computer Science at ETH Zurich, head of the Computer Graphics Laboratory and the director of Disney Research Zurich. His research interests include computer graphics, image generation and display, geometric modeling, computer animation, and video processing. He has published more than 300 scientific papers and he holds many patents on core graphics and video technologies. Prof. Gross was chair of the papers committee of ACM SIGGRAPH 2005 and he serves on the scientific advisory boards of various research organizations. Dr. Gross is a fellow of the ACM, a fellow of the EUROGRAPHICS Association and a member of the German Academies of Science Leopoldina and Berlin-Brandenburg. He received the SWISS ICT Champions Award in the category People in 2011 and a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences in 2013.